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Looting for water is the basic and most time-consuming method for keeping a high hydration level in 7 Days to Die. Looting for basic needs not only consumes your time, but also places you in risk of being attacked by zombies and other players. Crafting your own water and special beverages is key to long term survival and can help not only with hydration, but increase your stamina and allow you to cover more area in less time.

In This Guide:

Ways to Craft BeveragesBottled Murky WaterBottled WaterCoffeeGoldenrod TeaGrain AlcoholYucca JuiceJar of HoneyWhat You Need To Know

Note: 7 Days to Die is currently available for early access during their Alpha Testing. This is not a complete product, and future versions could include changes that effect the information in this article. This guide was written based on Version 9.3, but will be updated as new versions are released.



Methods for Crafting Beverages

Most beverages are crafted by cooking the needed ingredients in a campfire. However, Bottled Murky Water and Yucca Juice to not require a campfire in order to be created. They are instead crafted in the crafting interface, similar to the manner that non-consumable items are made.

Bottled Murky Water: Method 1

NeededFilling The Jar

A Source of Water

1. Hold an empty jar in your hand

Empty Jar (1)

2. approach the source of water


3. Press your action button

bottled Murky Water: Method 2

NeededIngredientsCraft Time

The Ingredients

Empty Jar (1)

1 Second


Snow (1)






Bottled Murky Water can be created by using a water source or crafting with snow.

Screenshot: 7 Days to Die

Bottled Murky Water

There are two methods for crafting Bottled Murky Water. Each method produces the same results and requires the use of an empty jar. Empty jars are common loot, but can only be stacked in groups of 15. It is more efficient to forge empty jars using crushed sand, which can be created from sand or sandstone.

Bottled murky water will slightly increase your stamina and hydration. However, it will decrease your wellness and give a 50% chance of dysentery. It should only be consumed in cases of emergency, but otherwise used to cook bottled water.

Fill Empty Jar at Water Source

This is the method I prefer to use, due to not needing to travel to collect snow. I will use a bucket to relocate a water supply closer to my Campfire. This will allow me to cook the bottled murky water right after creating it.

Using Snow

You can craft water using snow through your crafting interface. The recipe is under the food/beverage category, and asks for one snow and one empty jar. I will only use this method if I have a base or campfire located in a snow-covered area.

Cooking 1 Bottled Water

NeededIngredientsCooking Time

Camp Fire

Bottled Murky Water (1)

20 Seconds

Cooking Pot



Bottled Water

Bottled water can be consumed in order to increase your stamina and hydration. It is also used to cook several foods, make beverages, and craft other items. Having a large supply of bottled water is essential for long term survival in 7 Days to Die.

Cooking 1 Serving of Coffee

RequiredIngredientsCook Time

Camp Fire

Coffee Beans (1)

15 Seconds

Cooking Pot

Bottled Water (1)



When activated, a small cup icon will appear to indicate the Caffeine Buzz Buff.

Screenshot: 7 days to Die


Coffee is by far my favorite beverage in 7 Days to Die. It only increases your hydration by 10, but gives a special effect called a Caffeine Buzz. This buff will double your stamina regeneration, adding 2 stamina every second. This will allow you to sprint for the entire 180-second duration of the buff. I will often use this to travel long distances or to help train zombies at night.

In order to cook coffee, you will need to have bottled water and coffee beans. Coffee beans are often found in kitchen, garbage, and sink loot. However, it is difficult to find enough beans for extensive use. If you plan on using coffee on a regular basis, then it would be ideal to farm coffee beans. Each bean can be used as a seed and will produce two coffee beans. The small payout is worth the time in the long run, as you will eventually be able to produce more coffee beans than you can use.

Cooking 1 Jar of Golden Rod Tea

NeededIngredientsCook Time


Bottled Water (1)

30 Seconds

Cooking Pot

Goldenrod Flower (1)


Golden Rod Tea

Golden Rod Tea is the other beverage that I try to carry on me at all times. It will not allow me to sprint for the same duration as coffee, but gives a higher increase to hydration than any other beverage currently in the game. It is also the only consumable that will remove the effect of Dysentery, which will come in handy if you took too many chances drinking bottled murky water.

You must have a Goldenrod Flower in order to cook Golden Rod Tea. Unlike the cotton needed for creating clothing, we are currently unable to farm Goldenrod Flowersbut. However, they are abundant in green areas that have fertile soil. They have a distinct yellow color that makes them stand out in the background. I am often able to collect more than enough by picking them on my travels without altering my course.

Cooking 1 Jar of Grain Alcohol

NeededIngredientsCook Time


Bottled Water (1)

5 Minutes


Corn Meal (1)


Grain Alcohol

I don't suggest consuming Grain Alcohol as a beverage. It will slightly increase your stamina, but will decrease your hydration and wellness. While not a good beverage, Grain Alcohol is necessary to craft the First Aid Kit and Gas Can. The Gas Can can also be crafted from Oil Barrels, but this method is limited by the amount of oil barrels looted.

In order to cook Grain Alcohol, you will need to have Corn Meal. Corn Meal can be crafted from Corn, which can be farmed. Corn plants take longer than most to grow, but give a high yield. You will often be able to grow more corn than you can use, this is often the case when using corn to produce a product with a high cook time, like Grain Alcohol.

Crafting 1 Serving of Yucca Juice

NeededIngredientsCraft Time

Only the ingredients

Empty Jar (1)

5 seconds


Yucca Plant (1)


Yucca Juice

Yucca Juice is one of the few beverages that is crafted instead of cooked. It has the benefit of allowing you to keep using the same jars, since this recipe requires an empty jar instead of bottled water.

Yucca Juice adds slightly less stamina than Golden Rod Tea and half the hydration. Unlike the tea, Yucca Juice also adds a small amount of fullness. This is a great alternative to water when you are in the desert or just away from your campfire.

Yucca Juice requires a Yucca Plant, which is found only in the desert. It looks similar to the Aloe Plant, but has a darker color. You can stack 64 Yucca Plants in one spot, but can only stack 15 jars of Yucca Juice.

Jar of Honey

A jar of honey is only available by looting the dead body of a Hornet or a Hive. It can not be cooked or crafted. Due to its nature, it can be considered a food, but has many attributes similar to beverages. It comes in a jar, has a similar drinking animation, and adds to a player's hydration and Stamina. Unlike other beverages, it can only be stacked in groups of 10.

Honey adds the same amount of Stamina that you receive from Golden Rod Tea, but it gives a fraction of the hydration and 10 Fullness. This beverage could be an acceptable alternative to carrying coffee, but is often harder to collect enough to make this a long term replacement. Hornets are often found by entering large cities or near their hives.

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What You Need to Know

Drinking a bottled beverage will result in one empty jar being added to your inventory. If you do not have room in your inventory, then this empty jar will be dropped instead.Empty Jars can be forged using crushed sand, broken glass, and glass panes.While some beverages can hurt your wellness, no current beverage adds wellness points.Coffee is often useful when you break or sprain your leg. It does not change your speed percentage, but allows you to sprint continuously.Coffee also replaces the stamina you use when attacking with a Melee Weapon. This can allow you to attack for a long period of time without getting tired.

© 2014 Edward D. Saterstad